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Apple/Mac for BREW Development?

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With the Apple switch to Intel chips has anyone tried using the Mac as a development platform for BREW? It seems like it could even be possible to use virtual machines with something like Parallels. Experiences? Ideas? Thoughts? Thanks!

I've done a bit of BREW development on the Macbook, using Parallels. Worked fine, except for the uniquitous # key issue - shift-3 to get it on the Mac, still have no idea what they key is when using a mac keyboard under windows! But there a useful product called AutoHotkey (autohotkey.com) which can remap your keyboard to do the right thing.
All worked fine in the simulator. I never got USB to device going, though I did using VMWare, and there's now a new version of that. I'll probably be doing it again soon, because my macbook is way faster than my pc laptop.

I've done a bit of BREW development on the Macbook, using Parallels. Worked fine, except for the uniquitous # key issue - shift-3 to get it on the Mac, still have no idea what they key is when using a mac keyboard under windows! But there a useful product called AutoHotkey (autohotkey.com) which can remap your keyboard to do the right thing.
All worked fine in the simulator. I never got USB to device going, though I did using VMWare, and there's now a new version of that. I'll probably be doing it again soon, because my macbook is way faster than my pc laptop.

That's great feedback, thanks.

That's great feedback, thanks.

I do all my developement using an Intel Macbook pro and vs2005. I use Bootcamp to run windows natively... so far i've had no issues at all except for remapping certain keys.

I do all my developement using an Intel Macbook pro and vs2005. I use Bootcamp to run windows natively... so far i've had no issues at all except for remapping certain keys.

With the latest version of Parallels I can now connect to a V3 and upload stuff using AppLoader. The initial connection is SLOW but after that it's okay.
I tried pointing the simulator at a shared directory. This works (again, it's slow). However VisualStudio can't build a project from a shared directory. I suppose in principle you could build on the mac, targetting windows.
I tried the latest version of VMWare Fusion, but I prefer the way Coherence works. The only thing that *doesn't* work on Parallels which I find annoying is multiple monitor support - so (slightly OT!) you can't use Powerpoint to show a presentation in speaker mode.

With the latest version of Parallels I can now connect to a V3 and upload stuff using AppLoader. The initial connection is SLOW but after that it's okay.
I tried pointing the simulator at a shared directory. This works (again, it's slow). However VisualStudio can't build a project from a shared directory. I suppose in principle you could build on the mac, targetting windows.
I tried the latest version of VMWare Fusion, but I prefer the way Coherence works. The only thing that *doesn't* work on Parallels which I find annoying is multiple monitor support - so (slightly OT!) you can't use Powerpoint to show a presentation in speaker mode.