IFlashPlayerClient_HandleURLRequest() and loadVariables()? | developer.brewmp.com IFlashPlayerClient_HandleURLRequest() and loadVariables()? | developer.brewmp.com

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IFlashPlayerClient_HandleURLRequest() and loadVariables()?

(Well I am not sure if this go to C Development section though..)

I think Flash player make calls to this API for the getURL() calls in ActionScript, and the client being called in can perform network request operations.

In ActionScript, loadVariables(), etc. are also the actions that involve network requests. Is there any hooking for the client to handle requests for loadVariables(), etc.?

Or IFlashPlayerClient_HandleURLRequest() will be called for loadVariables(), etc. also?

Or network operations around loadVariables(), etc. are still private to Flash player and it is directly calling into Brew, not interfacing with the client?

IFlashPlayerClient_HandleURLRequest() is only called as a result of a getURL() request from ActionScript.
The FlashLite player internally handles loadVariables().
Hope this helps,
Mike

IFlashPlayerClient_HandleURLRequest() is only called as a result of a getURL() request from ActionScript.
The FlashLite player internally handles loadVariables().
Hope this helps,
Mike

Thanks for confirmation. So at least with the current API set app only can hook getURL() calls.

Thanks for confirmation. So at least with the current API set app only can hook getURL() calls.