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Hi,

Is there anyway we can download and store the images at run time from brew application?

Basically my application requires me to download the images at runtime and keep them till they are required and then delete them and download the new images.

Your reply will be very helpful:) ,

Best Regards

Pramod

Have a look at this thread ... might help you.
http://brewforums.qualcomm.com/showthread.php?s=&threadid=2534
Regards,
- RR.

Have a look at this thread ... might help you.
http://brewforums.qualcomm.com/showthread.php?s=&threadid=2534
Regards,
- RR.

My question is not answered there. anyways I have put my question in that thread also.
BR

My question is not answered there. anyways I have put my question in that thread also.
BR

Yes. u can download image by sending the image data as stream and then store the content into a .bmp file and access through IIMAGE... API.... Or u can use the steam directly using IAStream....

Yes. u can download image by sending the image data as stream and then store the content into a .bmp file and access through IIMAGE... API.... Or u can use the steam directly using IAStream....