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If I return FALSE from my InitAppData, this causes
my AEEClsCreateInstance to return EFAILED, which
displays in the emulator as "unknown error".

If I try and restart the application after that, brew just hangs.
My initappdata never gets called.

This is a serious problem for me. What if something fails in
InitAppData and I NEED to return FALSE?

In stepping through the code,
AEEMod_CreateInstance is returning SUCCESS the second
time the app is run....but then it just hangs. Break All shows
no recognizeable call stack, just..
USER32.DLL!77e11b80()
mfc42u.dll!76fb13b9()

I first noticed this problem on the phone...and figured I was
doing something wrong...but the emulator behaves the same.

I needed to do an IAPPLET_Release((IApplet*)*ppObj)
in AEEClsCreateInstance.

I needed to do an IAPPLET_Release((IApplet*)*ppObj)
in AEEClsCreateInstance.