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Hello.

I am learning my way through the BREW API slowly but surely. I have found the forums incredibly helpful, and kudos to everyone who takes the time to help!

I am playing around with IFILEMGR, and i'm just doing some directory listing stuff, getting the contents of directories. Now when I output it on my testphone, it comes out ok. However when I load the same app up in the simulator, the text is completely unreadable. It LOOKS like the right text is there, but something is causing it to be choppy:

Brew Text Output [www.theselves.com]

I was just wondering if anyone knows the cause/can help me figure out an answer for it.

:D

edit: turns out, the device pack (the moto v3m device pack) is... not entirely good. the verizon v3c outputs the text perfectly, i think it is just because the screen size on the v3m devpack is small, so windows can't render the text properly... or something like that!

solved my own problem :P

happy brewing everyone!

Thank you.

Its a scaling issue on the device skin.
Simply that the true output is being scaled down to fit the area of the skin. I have had to modify a lot of skins to get it to a 1:1 ratio.

Its a scaling issue on the device skin.
Simply that the true output is being scaled down to fit the area of the skin. I have had to modify a lot of skins to get it to a 1:1 ratio.