API Reference


Brew Release
Brew MP 1.0.2
See Also
-Model Events
-IWidget Interface
The title widget is derived from the decorator widget and provides a user interface element that is, essentially, a decorator that displays a text label above the widget that it wraps. For example, a title widget that is wrapped around a container could be used to create a title element for a display screen, like so.
     Take me to your leader, monkey boy   <--- Title widget wrapped around the
   +------------------------------------+           random widget below
   |                                    |
   |               _..._                |
   |             .'     '.              |
   |            /'-.---.-'\             |
   |            |/`     `\|             |
   |           ( \  0 0  / )            |
   |            |/   V   \|             | <--- Some random widget that knows how to
   |             \ '-:-' /              |         display ASCII images of mutant
   |            .'`-----'`.             |                  monkey people.
   |          /`           `\           |
   |         /  /         \  \          |
   |        /._/|         |\_.\         |
   |        |  )\._     _./(  |         |
   |        \_)_/_   Y   _\_(_/         |
   |          / ` ) / \ / ` \           |
   |          \   \/   \|   /           |
   |           '._/     \_.'            |
   |                                    |
   |                                    |
The text displayed by the title widget is, itself, a static widget and responds to all of the property and display characteristics common to text objects. For example, the title could be displayed using a specific font, or rendered in a particular color or with a certain level of transparency. Clients that wish to directly manipulate the text or text characteristics of a title widget would first need to obtain a pointer to the static widget by requesting the PROP_TITLEWIDGET from the title widget, then manipulate this widget (or the value model associated with the static widget) directly.
Though the title widget by default will bind itself to a static widget as the object displayed as the wrapped widget's decorator, an application may choose to replace the static widget with a more complex element such as an image static, a bitmap, or something much more elaborate. For example, an application that displays tabs with images and text may choose to carry this theme forward by creating forms containing title widgets that are drawn using an image static to match the icons and text appearing on various tabs.
To create a title widget, an application would do the following:
       1. Call ISHELL_CreateInstance() with a class ID of AEECLSID_TitleWidget to
          create a title widget.  ISHELL_CreateInstance() will retrieve a reference
          counted instance of the class that manages the widget.
       2. Make any desired modifications to the title widget's border.  For example,
          setting the extent, defining the border color (if a visible border is
          desired), etc.
       3. Retrieve the PROP_TITLEWIDGET property from the title widget to gain access
          to the static widget used to manage the title's text.
       4. Make any desired modifications to the static widget.  For example, setting
          the font, text color and position of the text.
       5. Create the widget that will be wrapped by the title widget.
       6. Call IDECORATOR_SetWidget() to wrap the title widget around the widget it

The title widget, by default, will be created with the following characteristics:
              Text alignment:  Middle Left
                   Text Font:  AEECLSID_FONTSYSBOLD
                Border width:  1 pixel
                Border color:  RGB_BLACK

The title widget processes events in three passes. In the first pass the widget will attempt to process any property events related to the widget border. If the event is handled during this first pass, the widget will invalidate itself and be redrawn, using any updated border property values. In the second pass, the title widget will attempt to handle events that may be directly intended for the title widget itself. Finally, events not handled during either of the first two passes will be passed to the parent decorator.
In addition to the full compliment of border and decorator event, the title widget handles the following title-widget-specific events.
Event                 Description
-----                 ------------------------------------------------------------
EVT_WDG_GETPROPERTY:  The title widget responds to this event by attempting to retrieve the
                      property identified by the 'wParam' parameter.  These properties are
                      discussed below in greater detail.
                          PROP_TITLEWIDGET  --  Retrieves a pointer to the widget that
                                                manages the title widget text, incrementing 
                                                the reference count of the widget.
EVT_WDG_SETPROPERTY:  The title widget responds to this event by attempting to set the
                      property identified by the 'wParam' parameter.  These properties are
                      discussed below in greater detail.
                          PROP_TITLEWIDGET  --  Sets a new widget which will manage the 
                                                title widget text. The original widget is 

Property          Description
--------          ------------------------------------------------------------
PROP_TITLEWIDGET  This property contains a pointer to the IWidget used to render the title
                  portion of the title widget.  Though the title widget, by default, is
                  bound to a static widget, an application could override this binding and
                  render the title using a much more complex object.  
                    Property Value:  IWidget *

Required Model: The title widget does not, itself, rely on a particular model. However, the widget bound within the title widget that is used to render the actual title _does_ rely on a model, as dictated by the documentation for that particular widget. For example, the static widget which provides a text title to the title widget will rely on the text model for its data, and will expect the data stored in the model to formatted as a TextInfo data structure, as detailed in AEEStaticWidget.h. Likewise, if an image static widget has been bound to the title widget, the image static widget will rely on the value model and will expect that model to store a pointer to an ImageStaticInfo data structure as described in AEEImageStatic.h.
Model Data: Depends on the widget used to display the title. (see AEEStaticWidget.h for the default)
The title widget is instantiated by passing AEECLSID_TitleWidget into ISHELL_CreateInstance.
The title widget is reference counted. When you are done with your reference to the title widget, you should Release that reference. Any title widget specific cleanup will be handled for you when all references are released.
Default Interface Name
  • Follow