The outlined/glow effect implementation of IHFont doesn't know how to draw characters. Instead, it uses an IFont object the caller specifies to render characters to screen. It then applies the glow effect to them. Applications that wish to retrieve this internal IFont object may do so using this routine.
- po:[in] Pointer to the IHFont object.
- ppiFont:[out] On return, the IFont object the IHFont will use for to render characters
int IHFont_GetFont(IHFont *po, IFont **ppiFont);
AEE_SUCCESS - if the (wrapped) IFont was successfully retrieved. AEE_EFAILED - if the (wrapped) IFont could not be retrieved.