Brew MP 1.0.2
ISPRITE_SetDestination(), ISPRITE_SetTransformTable(), AEESpriteCmd
This function causes the sprites in the pCmds array to be drawn. The
sprite engine will iterate through the array in order four times. The
first pass will only draw sprites that have the unLayer field set to 0.
Subsequent passes will draw layers 1, 2, and 3, respectively. The array
is terminated by a dummy entry with unSpriteSize set to SPRITE_SIZE_END.
All sprites are drawn to the bitmap specified by ISPRITE_SetDestination().
Pointer to ISprite interface.
Array of sprite commands.
- SUCCESS: if successful.
EBADPARM: if pCmds is NULL.