Brew MP 1.0.2
Adds a transition to the manager a specified offset in milliseconds. The
offset is defined in terms of the manager's current time. Therefore, adding
a transition with an offset of "0" within a running manager will queue the
transition to be played on the next step. Similarly an offset of "1000" will
result in the transition being played 1 second in the future.
In order to properly sequence multiple transitions to create some special
effect, it is recommended that all required transitions be added to a
manager before it is started or inserted within another active transition
Several other functions are available to add transitions at special offsets.
Pointer to the ITransitionMgr interface object.
specifies the Transition object being added.
Specifies the starting offset within the transition schedule.
int ITransitionMgr_InsertAt(ITransitionMgr* po, ITransition2* piTrans, int nOffset)
AEE_SUCCESS - The manager added the transition successfully.
ENOMEMORY - Not enough memory to create the tracking structure
AEE_EFAILED - The manager failed to query the transition