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The Simulator utilizes Target Manager to create and maintain "targets", or simulated devices based on provided device templates, or profiles.

The following image is a graphic representation of the major components of the Simulator.


A platform is designated by its version (for example, Brew MP 1.0.0, 1.0.1, 1.0.2). Each platform has a defined directory structure. A profile may reference platform files using a combination of platform version and location (path) within the platform. Every external release of the Brew MP SDK will result in a new set of platform files. The platform provides all the device/target related components for a single version of Brew MP.


A device profile is all the data that describes a commercial Brew MP device and its simulation runtime. Device profiles provide relevant device information, and contain the information and files required to create accurate simulation targets.

The relevant information is captured in an XML file, which is the core of the device profile. This XML file also contains information required for the construction of accurate simulation targets by referencing files associated with the device profile.

A profile includes the following:

  • XML metadata file
  • SWF file containing the device skin.
  • Any number of custom files for placement in the target
  • A directory structure within the profile's main directory


A simulation target is an isolated execution environment with its own directory on the PC. The target runtime binaries and settings match the actual device. The Target Executor is the process that loads the target.