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bbfgen and anti-aliasing non OEM fonts

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Hi all,

I can't seem to find much documentation on using non OEM, bitmap fonts.

I have converted several ttf fonts using bbfgen and am using them in an app.

It works but...

1) the fonts are rendered aliased (as opposed to anti) and I can't locate any documentation on how to get them to render anti-aliased.

2) in almost every instance, at least one of the glyphs comes off the base line by a pixel. So, almost everything lines up but the "r" will be a pixel higher than all the other letters.

Has anyone dealt with this before? There are so many steps to this process that I really don't know where to start looking. I am not a typeface expert, so, I have no clue as to what would be causing this. I'm converting the .ttf file to a bdf file using
otf2bdf.exe and then converting the resulting .bdf file to a bbf file via bbfgen.exe.

I noticed that there is a dpi switch in the otf2bdf process, and have tinkered with it a bit, but I have no clue how (or if at all) this has anything to do with the price of tea in china here.

Would really appreciate some advice.

thanks in advance.